Made during TUM SGJ 2026.

WARNING: DIFFICULT

Controls
WASD & Mouse wheel Move camera

Select Base (then click inside the ring) to grow roots

Select Root tips (then click inside the ring) to grow roots further

Select Root nodes that are not the tip to build something

  • Turret for defense
  • Spawner for attack
  • Roothub for branching

Winning
Destroy all houses to win 

Versions

  • Latest Updated after deadline
  • GJ_version Status at deadline

Updated 7 hours ago
Published 2 days ago
StatusPrototype
PlatformsHTML5, Windows, macOS
Authorsdreys, Vmprldy, mischa2341, Saderako, Vorastor
GenreStrategy
Made withGodot
Tags3D, Cute, Godot, No AI, Real time strategy, rts
ContentNo generative AI was used

Download

Download
RAC_WIN_latest.exe 117 MB
Download
RAC_MAC_GJ_version.dmg 89 MB
Download
RAC_WIN_GJ_version.exe 95 MB

Development log

Comments

Log in with itch.io to leave a comment.

Very cool! It's a nice twist on the Tower Defense genera. 

I struggled a bit with the controls in the beginning, so maybe this will help somebody: You have control over where the roots grow. When you select the starting base (or a root), you can click inside of the circle to direct where the root will grow. It takes a second to grow.

I'm sure it's out of scope, but it would have been really cool if the enemy was more dynamic. I think right now it doesn't get stronger over time (?) so once you've handled your defense, the game is technically already over. 

(+1)

Thank you for your feedback!
I agree, once you built turrets that defend each other, you cannot loose.

The only late game challenge right now is to destroy the enemies quickly.