Very cool! It's a nice twist on the Tower Defense genera.
I struggled a bit with the controls in the beginning, so maybe this will help somebody: You have control over where the roots grow. When you select the starting base (or a root), you can click inside of the circle to direct where the root will grow. It takes a second to grow.
I'm sure it's out of scope, but it would have been really cool if the enemy was more dynamic. I think right now it doesn't get stronger over time (?) so once you've handled your defense, the game is technically already over.
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Very cool! It's a nice twist on the Tower Defense genera.
I struggled a bit with the controls in the beginning, so maybe this will help somebody: You have control over where the roots grow. When you select the starting base (or a root), you can click inside of the circle to direct where the root will grow. It takes a second to grow.
I'm sure it's out of scope, but it would have been really cool if the enemy was more dynamic. I think right now it doesn't get stronger over time (?) so once you've handled your defense, the game is technically already over.
Thank you for your feedback!
I agree, once you built turrets that defend each other, you cannot loose.
The only late game challenge right now is to destroy the enemies quickly.